The SKT Dynasty is over? It’s hard to believe that one of esports’ longest standing dynasties could end… just like that. And, when you look back at SKT’s dynasty — where it began, just how dominant they were, and how significant that team was to the development of league of legends esports as a whole, it was honestly a little depressing to see it end in such a way. (Casting) And when you consider all of these aspects there’s almost no denying the fact that esports needed a dynasty like SKT’s and they will need more going forward. It’s understandable that people discuss parity as any fan’s dream. Some fans are sentimental about the time before a dynasty, claiming that one team’s dominance makes the scene too predictable. “All aboard the Korean hype train, SK Telecom T1.” But what most people won’t tell you, especially in esports, is that the scene needs these predictable results. It needs the Goliaths because David’s story wouldn’t be complete without them. “Samsung Galaxy the only team to ever dethrone SKT at Worlds.
They do it on the biggest stage League has ever seen.” And consider this: The dynasties that exist in esports deal with much more than just an ever growing level of competition — they also deal with constant patches. “The goal is always that people have options. Could we see Zyra at Worlds? If the answer to that question is yes, Then we’ve done a good job and we’re at a great ecosystem.” Would the Chicago Bulls of the 1990s be as dominant as they were if the size of the rim, or the height of the basket changed each year? It’s impossible to say because sports don’t live in that environment but esports do. So we need these teams, we need these superstars. We need them to provide consistency in an environment where consistency is seemingly unattainable. We need these teams to set records that will stand for years to come. We need the teams that, one day, can set new ones. And when they do, we need it to be special. To be something new. Back in the early to late 2000s it was the Bonjwas of the brood war era that helped first establish the foundation of the esports scene we see today.
Guys like Boxer, Iloveoov and Savior all established an era of dominance that became a sort of measuring stick to the accomplishments of all those who came after them. Aside from elevating the level of professional play, general fans of the game tried to replicate the playstyles and strategies of the Bonjwas. And who could blame them? They were the best of the best at their respective races. So, in the 2000s, thousands of kids logged on to the Starcraft ladders trying to replicate Savior’s 3 hatch mutalisk builds. Just like how thousands of kids flocked to the ball court to try and replicate Michael Jordan’s tongue out fadeaways. But while StarCraft’s popularity and influence cannot be overstated in the East, it would take a little bit longer for the West to pick up on esports as a legitimate form of competition.